I expected this, but then I died when it actually happened xD The chibi art is still very well-crafted though, good job despite the fact you'll have frustrated loads of people with this.
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I expected this, but then I died when it actually happened xD The chibi art is still very well-crafted though, good job despite the fact you'll have frustrated loads of people with this.
Haha judging by the score, it seems half and half! Still, if people are amused then I am happy!
It was so predictable, I loved it. Very well animated, and even though the ending is obvious, it still gives a chuckle.
Anyone who's played Pokemon Black (or any pokemon game for that matter) can sympathise with the animation. It's well done, and despite being short, it's amusing af. The days of furiously battling Cynthia's Garchomp and Milotic were revived within me.
I'll have to make a whole new animation some day on how terrifiying Cynthia, her team and her theme are...
Really nice concept, and some interesting character choices xD
I'm sure loads of people have pointed this out already, but the dodge mechanic is a source of serious stress. I focused on having high speed so I could put in as many hits as possible, went up against someone with low speed and a low dodge percentage but high damage and sat and watched as they dodged 25 HITS to then go and one-shot me (even though I had 86 dodge.) I'm assuming it's a random number generator, but some kind of bias needs to be introduced somewhere, depending on the dodge percentage etc.
Thus, 4 stars for concept and the other mechanics, which work really nicely. Half a star dinged for the dodge mechanic, and another half because I'm salty about that one-shot (and that my ass trained for 50 years and lost at the finals consistently)
The concept is good, but the game is simply too difficult once you get past the first boss. The robots spawn far too low down on the screen for it to be possible for you to stop them, since there's a cooldown of some description, plus the electric bar combined with the second boss' gimmick means your money is virtually cut down by three-quarters when you eventually reach the third boss. If the cooldown was reduced amogst other things, I think it'd be easier.
Really really nice. As someone who makes a lot of hip-hop style myself, I virtually cannot find anything to fault on this piece of work. I especially like the beatbox samples that you use, it just polishes off a really chill song as it is. I do agree with Virginia-Slimm in that it would do really well with a vocal sample, and maybe lower the subs on that bass you introduce at about 0:50 just to bring it out a little more in the mix.
Most of the comments that I'd have made have already been mentioned by everyone else, so I'll just go ahead and let you know that it is good work for your first song ever. However, I DO feel that your drops could do with more of a kick to them if you're looking at an Electro-House-y kind of style, just a matter of picking the right kick drum for the job.
I like house. I make house. But I venture into the deepest sectons of the soul-the convex of the conscience-the powerful pineapple parts. Yeah, basically I make music. And people say it sucks. Because it does. sike.
Age 88, Male
Electronic Musician
Uterus, Your Mom's
Joined on 4/1/15